Reversed Engineered Object: Selection
Reversed Engineered Object: Selection
October 12, 2020
The Reverse Engineered Object project is where we choose a mechanical object that is dissectable, then we must measure all of the different parts used to make up the assembly using a digital caliper. There must be no weapons of any kind and the object must be complex enough to complete in three weeks.
Hole Puncher: I chose this hole puncher because of all the small details on the handle and the smaller amount parts compared to the others. I felt like this object would be the most challenging among the three listed here mainly due to the complexity of certain parts.

Mini Phone Tripod: I chose this mini tripod because it contains lots of components with interacting and moving parts. It is also small enough to be measured with the digital caliper easily. I felt like this would be a pretty interesting object to reverse engineer.
![]() |
I honestly couldn't be bothered to have every single small detail dimensioned at this stage, so I just did as much as I could fit in those different views. Mini Eyeshadow Palette: This eyeshadow palette is rather small and compact. There are around seven different parts to make the palette. I chose this as an object because I felt like even though it may be rather simple looking, there are a lot of small details that actually make the entire assembly work. |

Comments
Post a Comment