Reversed Engineered Object Final
Reversed Engineered Object Final
November 3, 2020
The Reversed Engineered Object Project is where we chose a mechanical object made up of multiple parts to create on Rhino. We have to be able to dissect the object and measure the parts using a digital caliper.
Overall creating this object was rather painful, I spent so many hours trying to properly recreate the hole puncher and had a couple problems along the way but they were eventually fixed as I went along. The one part of the project I hated the most was the renders, the first render I tried making in the final quality version and it took a total of eight hours to finish. So I made some of the rest good quality instead because they just took way too long to render and if I waited that long for each render I really wouldn't be able to get this blog post up on time. My object is really big so, my renders took way longer than expected.
We were given three weeks to finish this project and this is my final product:
Exploded view:
This is incredible! This project was really difficult, but you absolutely nailed it.
ReplyDeleteThat pink clear plastic is absolutely jaw dropping, outstanding stuff
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